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Class III: "Stewie Space-Jam!
I chose to do the "Anim-Jam"
choice assignment for Advanced Body Mechanics; that is, each of the
three scenes I focused on dealt with the same theme, and strung
together. I thought it would be interesting to have "Stewie" trying
to deal with varying amounts of gravity and weight. Fun, yes. Sleep,
no! :)
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Class II: "Stewie"-Jean
An exercise in body mechanics,
"simple dance move" --- (HA what did I get myself into?) This was
tons of fun to animate, even if it meant I went without sleep for a
couple of weeks. It's one of my favorite pieces so far. Uses AM's "Stewie"
rig.
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Class II: Side-Step
Shy Miss
Ballie sidles over to Mr. Mustache Ballie... but he's far too busy
having a mustache to acknowledge her.
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Class I - Walk with Personality
Used the "Ballie" rig to create a
toddler-esque walk. |

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Class I: Vanilla Walk
Basic vanilla walk using the
"Ballie" rig... I think some extra weight might've snuck in there...
hmmm....
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Class I: Tailor
Exercise
using "tailor" rig, to show that we've learned squash and stretch,
timing, weight, and most importantly overlap and follow through.
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Class I: Obstacle Course
Exercise
for showing some personality as
well as weight and timing in a self-powered bouncing ball. OH NO
DON'T HIT THAT PLATFORM DON'T HIT THAT... oh, too bad.
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Class I: Pendulum
An exercise in overlap and
follow-through, using the "pendulum" rig. Short, simple, there it
is.
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Class I: 2 Spheres
One of our first exercises portraying
two balls of varying weights.
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