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Class III: "Stewie Space-Jam!

I chose to do the "Anim-Jam" choice assignment for Advanced Body Mechanics; that is, each of the three scenes I focused on dealt with the same theme, and strung together. I thought it would be interesting to have "Stewie" trying to deal with varying amounts of gravity and weight. Fun, yes. Sleep, no! :)


 
Class II: "Stewie"-Jean

An exercise in body mechanics, "simple dance move" --- (HA what did I get myself into?) This was tons of fun to animate, even if it meant I went without sleep for a couple of weeks. It's one of my favorite pieces so far. Uses AM's "Stewie" rig.


 
Class II: Side-Step

Shy Miss Ballie sidles over to Mr. Mustache Ballie... but he's far too busy having a mustache to acknowledge her.


 
Class I - Walk with Personality

Used the "Ballie" rig to create a toddler-esque walk.


 
Class I: Vanilla Walk

Basic vanilla walk using the "Ballie" rig... I think some extra weight might've snuck in there... hmmm....


 
Class I: Tailor

Exercise using "tailor" rig, to show that we've learned squash and stretch, timing, weight, and most importantly overlap and follow through.


 
Class I: Obstacle Course

Exercise for showing some personality as well as weight and timing in a self-powered bouncing ball. OH NO DON'T HIT THAT PLATFORM DON'T HIT THAT... oh, too bad.


 
Class I:  Pendulum

An exercise in overlap and follow-through, using the "pendulum" rig. Short, simple, there it is.


 
Class I: 2 Spheres

One of our first exercises portraying two balls of varying weights.

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